Posts Tagged ‘iPhone’

Collection of iPhone and iPad Templates

Sunday, February 7th, 2010

Smashing Magazine recently presented 50 free UI-and-web-design wireframing kits.

Here I present an excerpt, namely parts of the collection of iPhone & iPad templates and resource links that are really useful to create nice (low-fid) prototypes, advertisement pictures, fake-screenshots or whatever you would like: ipad_GUI_PSD by Teehan (www.teehanlax.com) 2010

COCOA DEV

Friday, January 15th, 2010

iPhone SDK

I would like to inform you about Cocoaheads Graz: This is (next to Cocoaheads Vienna) an Austrian COCOA community which holds user group meetings on regular base. These events are open to all who are interested and would like to talk about programming and developing apps for Mac OS X & iPhone.

The first meeting was on 09.11.09 and is repeated monthly on the second monday every month (at 19:00 in SciencePark so far).

I would also like to use this post as a “reminder” of NSLog specific format specifiers, I am not able to remeber :)
So here is the list:

format specified
%@ CocoaDev Object
%d, %i signed int
%u unsigned int
%f float/double
%x, %X hexadecimal int
%o octal int
%zu size_t
%p pointer
%e float/double (in scientific notation)
%g float/double (as %f or %e, depending on value)
%s C string (bytes)
%S C string (unichar)
%.*s Pascal string (requires two arguments, pass pstr[0] as the first, pstr+1 as the second)
%c character
%C unichar
%lld long long
%llu unsigned long long
%Lf long double